Day 2: Finished, but with reservations
Apr. 3rd, 2008 01:01 pmFor Day 1 I've written the first three scenes. Yesterday, I wrote an additional two scenes. I won't be posting the last two, so don't worry :)
Reading over the most recent scenes, I'm a bit embarrassed. Well, no. Embarrassed is not the right word. Chastened? The whole point of writing the scenes out in prose is to help sketch out how it will turn out in script form, thus the emphasis on showing rather than telling in the first batch of scenes.
Yesterday's two scenes were supposed to be quick and easy: scene 4, office, scene 5, Sal's Diner. Onscreen it would take no more than 5 minutes. But I couldn't help playing with the protagonist and dipped back into writing as if it were a novel. Now, changing perspectives is a big peeve of mine; I'm justifying it by saying it gives me a chance to figure out my characters better. From what I've written so far, the protagonist is quite put upon. He gets flack from everyone, even some waitress at a diner. He's young, lonely, and unfortunately for him, I've written him as a dork. Write what you know, eh?
I hope this won't cause me much trouble later on, especially when the darker themes of the story emerge. The protagonist has a painful past that doesn't seem to square with his current characterisation, and I worry his actions later on may not ring true. Ah well. I guess I'll cross that bridge when I get to it.
Right now I'm concentrating on The Girl. You know, the femme fatales in these type of stories. I've originally sketched her performance as a stereotypical frightened young woman, who's looking for a big strong man to protect her -- naturally this is a ruse, because all the women who play this game turn out to be cold-blooded blackmailers or worse, killers. But she has to be believable and she has to be sympathetic. I want the protagonist to know trusting her is a mistake, but he does so anyway because he can't resist so (due to her background, or whatever in her personality).
Okay, I'm off to write some more. Wish me luck!
Reading over the most recent scenes, I'm a bit embarrassed. Well, no. Embarrassed is not the right word. Chastened? The whole point of writing the scenes out in prose is to help sketch out how it will turn out in script form, thus the emphasis on showing rather than telling in the first batch of scenes.
Yesterday's two scenes were supposed to be quick and easy: scene 4, office, scene 5, Sal's Diner. Onscreen it would take no more than 5 minutes. But I couldn't help playing with the protagonist and dipped back into writing as if it were a novel. Now, changing perspectives is a big peeve of mine; I'm justifying it by saying it gives me a chance to figure out my characters better. From what I've written so far, the protagonist is quite put upon. He gets flack from everyone, even some waitress at a diner. He's young, lonely, and unfortunately for him, I've written him as a dork. Write what you know, eh?
I hope this won't cause me much trouble later on, especially when the darker themes of the story emerge. The protagonist has a painful past that doesn't seem to square with his current characterisation, and I worry his actions later on may not ring true. Ah well. I guess I'll cross that bridge when I get to it.
Right now I'm concentrating on The Girl. You know, the femme fatales in these type of stories. I've originally sketched her performance as a stereotypical frightened young woman, who's looking for a big strong man to protect her -- naturally this is a ruse, because all the women who play this game turn out to be cold-blooded blackmailers or worse, killers. But she has to be believable and she has to be sympathetic. I want the protagonist to know trusting her is a mistake, but he does so anyway because he can't resist so (due to her background, or whatever in her personality).
Okay, I'm off to write some more. Wish me luck!